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Bless Hay Gaming Utils for GameMaker:Studio 2

Bless Hay Gaming Utils for GameMaker:Studio 2

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Devlog

  • Input Layout and more!
    February 27, 2021 by Simon Milfred
    1
    #GameMaker, #Scripts, #Input
    So! New stuff, new stuff. But before getting to that, I am sorry, but a few things within have changed names…and I haven’t kept track too well. But from memory: struct_get() has become data_get()... Continue reading
  • With structified...
    January 23, 2021 by Simon Milfred#structs, #GMS2, #GMS2.3
    For this version I did a few corrections in the scr_bgh_values script, but I also added a few general methods (like “fallback()” and “camera_exists()” (why does this not exist?)), as well as s... Continue reading
  • Angle reflection and more
    January 20, 2021 by Simon Milfred#angle, #gamemaker
    Fixed/improved a couple of the value_is_ methods (to better get truthyness and falsyness), and added a few new methods as well! One of these is the angle_reflect method, which allows you to mirror/ref... Continue reading
  • Minor Tweaks and a Few More String Methods
    January 18, 2021 by Simon Milfred#update, #minor
    Hay! I updated the utils pack with a few extra methods mainly for string handling. But I also added a struct_get() method with functions kinda like _get from the lodash JS library ... Continue reading
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